DANIEL SJÖ BASIC INFORMATION daniel . sjo @ futuregames . se Website : danielsjo . com SKILLS C | C + + | C# | JavaScript | PHP | GDScript | Python | Lua | Git | jQuery | Ajax | WordPress | Shopify | OpenCart | Unity | Godot | PlayCanvas | LogicPro Game Development | OOP | Frontend | Backend | Full - Stack English | Swedish | Thai WORK EXPERIENCE Web Developer Apr 2022 - Present Girit Interactive Maintained and implemented WordPress and Shopify sites in accordance with client requirements and specifications . Freelance Developer Jan 2018 - Present Self - Employed Designing and developing websites using a variety of platforms and technologies including WordPress , Shopify , OpenCart , HTML + CSS , and JavaScript . Configured and maintained a Linux server utilizing OpenLiteSpeed , implementing advanced security measures to ensure optimal performance and protect against potential threats . Provided consultation and advice on online business and technology strategies , tailored to the unique needs and budget constraints of clients , to support their growth and success . Developed and designed a game using the Godot and Unity game engine . Web Developer Sep 2020 - Apr 2022 Optalenty Developed and maintained WordPress sites for top - tier brands , with a focus on optimizing for speed and user experience to achieve compliance with Google's core vitals . Implemented new features to enhance existing sites , utilizing a combination of coding and page builder techniques depending on the specific needs of the project . Designed and developed a custom WordPress site from the ground up in accordance with the client's specific requirements and specifications . Game Developer Apr 2017 - Dec 2017 Fantasma Games Developed games utilizing C + + and a proprietary game engine , as well as Javascript with the PlayCanvas game engine . Pioneered the role of in - house programmer for the company and established a comprehensive game production workflow , resulting in increased efficiency and cost savings . Led the introduction of new and user - friendly game engines to the development team , promoting ease of use and collaboration , resulting in a successful transition from outsourcing to in - house development teams .
Unity Developer & Game Designer Sep 2016 - Feb 2017 Sandbox Global Developed and maintained a portfolio of published games using Unity , including creating and implementing new features and content , designing and developing new levels , and continually improving the overall quality of the games . Conceptualized and prototyped new game ideas and concepts using Unity , utilizing industry - standard design principles and tools to bring innovative and engaging experiences to players . Implemented advanced functionality using Unity to optimize the QA workflow and improve efficiency , resulting in significant time savings for the development team . Freelance Music Composer Jun 2016 - Aug 2016 Arkavis Siam Co . , Ltd . Compose original music for the video game " Gears of Steal " to enhance the gameplay experience and elevate the game's overall aesthetic . Sound Designer & QA Intern Jan 2016 - Jul 2016 Thunderkick Internship at ThunderKick was a part of FutureGames's Game Design Course . Conducted thorough QA testing and reported bugs to ensure the highest level of quality for the final product . Composed and produced original sound and music for game prototypes , utilizing industry - standard software and techniques . Optimized sound files for the final build of games , ensuring compatibility and optimal performance across various platforms and devices . EDUCATION Game Design Sep 2014 - Aug 2016 FutureGames Game Project 1 : Balls of Zteel ( Unreal Engine 4 , Blueprint ) - Scripting , Sound Design , Music Composition Game Project 2 : Orbit ( Unreal Engine 4 , Blueprint ) - Scripting , Sound Design , Music Composition Game Project 3 : The Next of Kin ( Unity , C# ) - Scripting , Sound Design